

I initially wrote a whole paragraph about how happy I was that it didn't include any microtransactions because the series is geared toward a younger crowd, and predatory practices like that shouldn't be tolerated. I understand the reasoning behind this, but I also feel that it's unnecessarily holding the franchise back because of some arbitrary rule. It boils down to this: plants don't fight plants, and zombies don't fight zombies. Unfortunately, the game's live content producer, Shaun Laker, said that the franchise could not go in that direction due to underlying restrictions with how the brand's core gameplay works. Zombies: Battle for Neighborville would have been better suited as one - or at least had a battle royale mode of its own thrown in. Regardless, they aren't my type of game, and yet I feel as if Plants vs. None of the popular games have ever interested me, though Apex Legends came close. I'll be one of the first to admit I don't like battle royale as a genre. If you've played Garden Warfare 2 already, I don't see any meaningful reason to pick this one up.īattle for Neighborville would have been better suited as a battle royale.

Zombies feels like it needed something to shake up the series, and Battle for Neighborville just doesn't do it enough. Sometimes the best part about a sequel is that it's more of the same, as was the case with Borderlands 3. Sequels don't necessarily need to mix up the formula and innovate in new and exciting ways.
